Since all of these objects are modeled on hinges, it all looks exactly like it should. Not only will cars show dents where they get hit, but repeated damage can rip off your bumpers, hood or even your doors. Realistic damage models expand on the effect. In addition to taking place in a realistic 3D world, Carmageddon 2 also boasts a top notch real-time physics engine that makes crashes, flips and rolls seem realistic enough to make your stomach churn. The entire game engine has been completely overhauled, and looks a hell of a lot better than before. This basic premise is really the only way in which Carmageddon and Carmageddon 2 are alike. ![]() Sound horrible? It is, but no matter how much I want to win a race, my runs always seem to break down into repeating runs through a crowded square trying to see how many folks I can kill at once. It's more than just mindless violence though, extra points can be earned through particularly creative slayings, or by killing more than one person at once. That's right, each human you can mow down will earn you credits that can be spent on improving the condition of your car. In order to earn money (or credits as the case may be) you'll have to run down as many pedestrians as you can. The good news about all of this pushing and shoving is that you can repair damage to your car at any time, the bad news is that repairs cost money. It's very difficult to get a good time when an angry trucker keeps trying to force your car off the side of a cliff. Every other car on the road is either barreling at full speed try to go for the win, or trying to earn their victory by destroying all of the other cars entered in the race. What makes Carmageddon different is that it's actually pretty difficult to make it to those checkpoints in the first place. Along the way you'll earn extra time by passing through various checkpoints and by collecting powerups. You jump in your car and race against a group of others through varying landscapes (mostly urban) in an attempt to be the first one to reach the finish line. But just viewed as a racing game, Carmageddon 2 offers cool concepts but unrefined execution.At its core, Carmageddon 2 is a lot like other arcade racing games. ![]() Today, we see so much gore in games that it has totally lost that edge over most players. You just have to demolish them in a race first to unlock one.Īt this point, it seems that Carmageddon 2 best serves as a memory of when game developers pushed the edge with violence. At least there are a variety of wacky looking cars to drive. The best solution to this problem is available in the GOG forums but is definitely an extra, annoying step. Well, they can, but you’ll find that it doesn’t allow you to re-bind keys to WASD. Cars are kind of tough to control and this is only increased by the fact that players can’t easily tweak their key bindings. To be fair, open worlds were very unusual to see in any racers of the time and only now do we really see it coming back into favor.Ĭontrols are where any racing game must show competence and it just doesn’t feel that way here. Also, stages are fairly open-ended meaning there’s a lot to explore beyond the exact track path. The last option might sound fun to some but is actually incredibly difficult considering they often number in the hundreds. You can either race the normal way (do a certain number of laps in time), demolish all competing racers’ cars, or kill every pedestrian on the stage. Races in Carmageddon 2 follow the same clear conditions of the original. For players who don’t want to slick the streets with human blood, there are also options to tone gore down or completely off. Three difficulty settings exist although even the easiest becomes harder later on. After a mission is completed the player can move onto the next grouping of races. This is done by completing at least one race in a specific group, then doing the correlated “mission” afterward. There are a great deal of races to participate in, but they must all be unlocked. But does that make Carmageddon 2 worth playing? The rest of the experience is, unfortunately, not nearly as memorable. And it certainly contains copious amounts of it. Reviewers seem to have nothing but praise for the lavish depictions of blood and gore. Looking over reviews of the game in 1998 it seems that gamble was for the best. Instead of fearing government or parents, Stainless Software thumbed their noses at opposition and created one of the bloodiest games of the year. ![]() By the time Carmageddon 2: Carpocalypse Now came out, it received a definitive M for Mature. Some parents got up in arms about the violence their children were exposed to and this of course led to the ESRB. Oh, Carmageddon… Alongside other hyper violent games such as Mortal Kombat, video games were becoming an incredibly divisive past time.
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